The Xavier and the New Mutants go their own ways. The team is preparing to “try out the new DVR” when Doug Ramsey shows up swinging a metal pipe (Ramsey's mutant power is accurate pipe-swinging). Using the aforementioned pipe and ability to read movements, thus predicting all attacks, he is able to take down the entire team until Karma uses her powers of possession to turn them into twitchy zombies whose moves cannot be anticipated—a move I would think hokey if not for the zombie-ness. The tide is turned and Warlock shows up just in time to—SPOILER ALERT—have his weeping head removed by a thought-to-be-incapacitated Ramsey.
Ouch.
Thus concludes a fairly nonsensical New Mutants #6. The issue, while interesting in spite of involving characters I've never heard of, leaves much to be desired in the creative department. I find that this has been the case since issue one, with Wells delivering sub-par storylines and beats consisting of oh-so-many cliches. The art, while largely effective at serving the story, is suitably bland for the aforementioned cliches it depicts. Overall, I find that the creative team has been the major cause for my lack of enjoyment with this series.
Although it says “Necrosha” on the cover and title page, I say to those of you reading this particular event: Pass on New Mutants #6.

New Mutants #6